Artificial Intelligence, blockchain, Gamification, STEM Learning, and Ease of availability are some trends that organization and institutions can look for to improve the quality of education for students.
FREMONT, CA: Contemporary teaching methodologies and seemingly continuous resources are becoming progressively available and are ever more functional for teachers all over the world. The new-fangled educational paradigm facilitates teachers to revive their ways of teaching and further the learning processes of their pupils, thereby obtaining better results in the classrooms.
Many organizations stand to benefit significantly from the new educational opportunities and learning technologies. The tools also supplement the adoption and understanding of complex technical solutions, design-driven structure practices along with cost-effective and resource-friendly engineering solutions for institutions.
Here are some vital issues and trends for EdTech in Europe.
Augmented Reality (AR) and Virtual Reality (VR)
AR and VR are set to gain massive momentum over the upcoming years with 5G technology on the horizon and as headsets become more reasonable. The technology with the rapid developing ecosystem of software and hardware for educational uses will grow to be more readily available as the prices for tools and licenses will see significant drops.
The education field will continue its interest in using AR and VR headsets to assist students in experiencing things like travel, history, travel, and STEM program development in the coming year. The market boasts of products that aim to make classroom AR and VR within reach, with a wide range of experiences that are made available through effortless phone applications. The type of tools will have students engaged and thrilled about learning into the future. So, organizations will be bound to show more interest in AR and VR learning apps—free or reasonably priced.
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Blockchain started as a means to run monetary transactions with cryptocurrencies like Bitcoin. The fundamental technology has thereon paved its way onto other divisions of the financial systems and society on the whole.
Similarly, in an educational setting, blockchain is becoming a new tool that facilitates institutions to certify students’ grades, curriculum, and academic performance. The official European Union bodies will license the certification by the end of the year. With Blockchain technology, employees, companies, and candidates will have access to crucial data before they enter the educational or employment market.
Artificial Intelligence (AI) & Machine Learning (ML)
Another trend that is taking education technology by storm is AI and ML. The applications in the field have seen a stellar increase in the EdTech arena over the past several years. Also, in the present day, the ongoing EdTech trends show no signs of weakening for the years ahead.
Among the prime EdTech, the succession of immersive technologies with further enhancement in the user experience through artificial intelligence will stand out. AI-driven learning platforms will additionally play a central role in the enrichment of quality education. The aspect is where clarity and the social impact of AI will play a prominent role to further the implementation of EdTech trends at universities and schools.
STEM, Gamification, and Coding
At many schools, science, technology, engineering, and math (STEM) is being integrated into the overall classroom curriculum for all grades. Additionally, educational organizations and enterprises are creating courses designated for STEM learning. In present times as market experts and organizations are forecasting engineering and computer science skills to be vital for students’ future, many schools have been rapidly developing STEM programs. The programs will benefit educators to prepare learners to be the employees of tomorrow.
Elements of gamification such as game-like dashboards, point scoring, are a prime motivator for learners to engage in the development and learning process. Most importantly, parents and educators are beginning to embrace gamification so that their children will be independent and responsible for fun yet smart learning experience.
Another innovative measure that schools will be bringing in is to engage students by introducing coding activities. Pupils can use creative culture to start establishing the building blocks of computational thinking.
Ease of Access
The ongoing development of availability continues to protrude as one of the most vital EdTech trends in 2019 for Europe. What follows accessibility is the question—how can one make learning technology more accessible and who will have a say in recognition of the high expectations linked with the assurance of availability?
For some nations in Europe with easy access to digital learning, efficiency and discovery of new EdTech opportunities seem to be at the vanguard of the contest. The syllabus appears as a significant challenge to reap the advantages of the new education technology-driven learning environment.
Simultaneously, only a portion of EdTech licenses is actively used in all universities and schools, passing the buck in the direction of usability improvements and user experience. To further scale the effects of expansion, plummeting the cost of EdTech solutions seems to be in the primary interest of countries that have been sluggish in the access to new systems.
With the proper adoption and integration along with continuous upgradation in the existing tools, technology will continue to benefit the education sector with paramount educational solutions for the year and beyond.