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Given the various potential benefits, basing the next educational application in augmented reality is a smart move.
FREMONT, CA: Education is a sector that rarely experiences technological advancements, at least in comparison with the transformation experienced by consumers and brands. Still, there is a minority of educational institutions that take risks and try to implement new technologies into the learning process. Augmented reality is one of the technologies being tested in education. While it is popular in several industries and markets, education is a new frontier. Here is a deeper look at the role of augmented reality in education, including its benefits and trends.
Augmented reality enables users to see digital characters and elements layered on top of their real-time surroundings, presented through a digital display. For example, incredibly popular games are used in smartphones for this use. Phone cameras recorded the surroundings while the display illustrated the modified image with digital elements inside the app. Apart from smartphones, modern consumers can also purchase wearable gadgets connecting them to AR. Still, some apps are tailored particularly for one gadget and sold on the individual marketplace of the gadget’s maker. It is more common for the software to be designed not for one operating system or device marketplace but rather a single firm for private use.
Augmented reality was around in one form or another for years, but the first major instances of its usage in education come from the past few years. Even in this short time, it has proven very beneficial to the learning process, and companies would like to share some of the most prominent instances. It is well-known that the advanced generation of school students is finding it complex to pay attention to textbooks, blackboards, and paper handouts, instead of being leveraged to getting their data online and from a screen.
While some of the AR use cases are developed with a specific group and location in mind, others are made particularly to be available remotely or accessible to everyone, like augmented reality language learning programs. Beyond augmented reality apps, students in college can use this technology to revamp skills and knowledge that they already possess and gain new ones. When it comes to practical education that needs physical involvement and learning props, this equipment can be expensive and complex to transport, especially military training.